Video

Our video content evokes a strong blend of connection, professionalism, and fun. It’s a powerful medium that should not be overlooked in representing our brand.

01

Video Guidelines

The following information serves as a general guide to filming and exporting video based on DSLR and dedicated video camera. Phone footage will follow similar guidelines but will have limitations and will lack quality. Consider the aspect ratio and resolution you would like to film at. You might choose a standard 16:9 (1920×1080), square 1:1 (1080×1080), vertical 9:16 (1080×1920), or a custom size that makes sense for your project.

Most Used Aspect Ratios/Formats for Advertising
Media Type Aspect Ratio
Recommended (optimal) Alt. Options (rare)
Facebook Feed Videos 9:16, 1:1 16:9, 4:5, 2:3
Facebook Live 9:16 16:9
Facebook Stories 9:16
Instagram Feed Videos 1:1, 4:5 16:9
Instagram Stories 9:16, 1:1 4:5, 16:9
Instagram Live 9:16
IGTV 9:16
YouTube 16:9
YouTube Shorts 9:16
Twitter 16:9, 1:1
LinkedIn Video Ads 16:9, 1:1
Pinterest 1:1 2:3, 4:5, 9:16
Standard or TV 16:9
Standard - 16:9 (1920x1080)
Square - 1:1 (1080x1080)
Vertical - 9:16 (1080x1920)
Standard Video Settings

You will choose one of the following: (check with the requirements for the platform you will distribute to.)

HD (High Definition) – 1080p

  • Most computers can process
  • Smaller file size
  • Good for all platforms

UHD (Ultra High Definition) – 4K

  • Larger file size
  • Longer transfers
  • Need more RAM and a good graphics card to process 4K footage.
  • Can be downscaled to 1080p
  • Advertising platforms do not require original 4k Delivery
Frame Rates

30 FPS (frames per second)

  • Standard and is used the majority of the time.

60 FPS (frames per second)

  • Used for filming content you know you will want to be able to turn into slow motion footage.
  • Not a deliverable format for commercial advertising channels
Composition
Rule of Thirds

A grid divided into 9 equal parts. The important elements should be placed along the lines of the grid or at their intersections or in the left or right third of the frame.

Composition
Interview Composition

Remember to consider your background and if the person is sitting or standing and how they are standing.

02

Audio Recommendations

Audio is another important factor to consider to get the best possible quality out of your video. When filming interviews, it’s simplest to use either an attachable boom microphone that connects directly to the camera or lavaliers which will have a transmitter and a receiver that will connect to either your camera or an external audio device.

  • Avoid noisy areas and make sure you have a quiet room or space for clear audio recording

Look out for:

  • Random screams or shouting
  • Planes
  • Trucks
  • Door slams
03

Working With Talent

Remind talent to speak clearly, incorporate questions into answers, and make sure they are comfortable in the filming environment. Prepare them with what to expect during the video shoot.

Samples:

  • Students, Graduates
  • Faculty, staff, employees, educators, instructors
  • Employers
  • Family
  • Friends
Lighting
Location / setting / background

Choose a location or setting that has a nice backdrop but isn’t too distracting. Bonus points if it’s relatable to the person: in the sample below the person being interviewed is a photographer so the background is relatable and serves a purpose. The location you choose might be dependent on budget, lighting, and what’s available to you.

Don't: Distracting background
Do: Relatable background to interviewee
Clothing

Make sure the clothing that the talent wears is appropriate for the situation, setting, role, job and will appeal to your target audience. Neutrals and pastels colors are always a good safety.

Avoid:

  • Logos/Clothing brands
  • Micro patterns/Crazy patterns/Loud patterns
  • Stripes
  • Neon colors
  • White, black unless there is a jacket or cardigan of some sort to help assist in these colors as these colors can cause problems in editing.
Hair and makeup

Should always be well groomed and appropriate for the setting and person. Make sure to assess who you’re interviewing, are they an industry leader or professional, an artist, a mechanic? All of these will help you determine how you should guide not just clothing but hair as well. Hair is an expression most use to represent themselves. As long as it is well groomed you’re usually okay.

Most of the time makeup will need to be applied to give off a neutral and natural matte look.

Avoid:

  • Neon or bold colored eyeshadows unless you are confident it is appropriate for your talent, situation and representation
  • Fake looking eyelashes (if possible)
  • Incorrect foundation colors
  • Bold lipsticks
04

Video Editing

Final run times

Standard timing is 15s | 30s | 60s

  • 15 second spots are used mostly for social media and are typically in a 1020×1980 vertical format or a 1080×1080 square format
  • 30 seconds are the standard commercial length these are typically 1920×1080 in format
  • 60 seconds are not common but typically used for internal videos used on campus, in emails or used to aid in sales or informational presentations to potential customers
  • Anything more than a 60 second spot is exclusively used for presentations, open houses, or informative needs
Lower thirds

Any text, imagery, and/logos that are placed in the bottom lower third section of the video. For RMCAD all lower thirds consist of the logo in bottom left corner and website in bottom right corner.

  • Lower thirds should never come in right away at the beginning of the video. They should be placed to start during a shot change or transition. This will provide a seamless way to have it enter on screen so that it does not take focus away from the video imagery and messaging.
  • Should be visible but small enough to not be distracting. Can not provide a specific size number since imported file size can change the scale and number in the video editing program. Please follow the example below for sizing comparison. 
  • Will always be reduced to 30%-50%. This may vary depending on the video’s background and colors.
  • White logo and website if the majority of the video’s background is darker in tones and colors. Black if the background is white or too light to see white for the majority of the video.
05

Kinetic Elements

Kinetic elements cover a broad range of elements and visuals created to produce seamless and visually stunning videos. They help set a tone and evoke emotional responses for the viewer. Typically excitement or amazement.

Kinetic Text

This is text that appears to go or move along with the footage in the video. This kinetic element is used to enhance a message or point in the voice over but is designed and created to blend in with the video imagery.

EXAMPLE: Here we use kinetic text to move from one shot to the next. Starting with “Advertising Branding” then we see a billboard come in on top of “Branding” leaving just the word “Advertising” we use this to our advantage to bring in a can that covers the billboard and partially covers the word “advertising”. The text is within and a part of not just the image but the motion as well.

Kinetic Graphics

Kinetic graphics are graphics and imagery animated and created to move seamlessly with the motion of the subject or visual focus. This kinetic element helps to evoke a “wow” emotion of fascination and helps show the viewer the “endless” possibilities RMCAD provides in a discrete manner. It also can serve as a graphic visual transition in imagery and cuts.

EXAMPLE: We have a shot of the subject painting in the midground and in the foreground we see a plant in the bottom left corner. This plant is used to help kinetically inspire, create and transition to the next shot. Implementing plants and growth through the animation of graphics.

Kinetic Transitions

Kinetic transitions are literal transitions that are strategically placed throughout the RMCAD videos to aid in a seamless flow from one shot or cut to the next.

EXAMPLE: Shot slowly zooms out as the model is transformed from the concept of photography to the concept of painting.

06

Explore Creatively Campaign

General - 30s
Graphic Design / Illustration - 30s
Music Production - 30s
Music Production - 30s
Fashion Design / Interior Design - 30s
Game Art / Animation - 30s
Photography / Fine Arts - 30s
Art Education - 30s
07

Where Creativity Comes to Life Campaign

Game Art - 30s
Illustrative Design - 30s
Art Education - 30s
Illustration - 30s
Animation - 30s
Fine Arts - 30s
08

Student Testimonials